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THE LEONIDA MODDING HUB — concept previews, creators & tools ahead of launch

leonidamod.com · GTA VI modding community

LEONIDAMOD.

Discover. Create. Transform Leonida.

GTA VI hasn’t shipped, so nothing here downloads yet — what’s live is a growing vault of creator concepts, previews and early builds for every corner of Leonida, plus a real-time release countdown and a night-satellite map of the whole state.

GTA VI — announced release window

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Shots from the vault

See it before it ships

Every concept in the vault, pictured — cars, crews, weather, interiors. AI-generated concept art made for LeonidaMod, not captures from GTA VI, which hasn’t shipped.

Full gallery →
Vice Nights — Handling Pack — concept art
Concept art · not gameplay

01 / 13 · Vehicles · Vice City

Vice Nights — Handling Pack

13
Concepts in the vault
7
Creators building
10
Mod categories
Live
Release countdown

This week’s featured concept

One build, built properly

Vice Nights — Handling Pack — concept cover art
Preview build
VehiclesConcept v0.4

Vice Nights — Handling Pack

A full handling overhaul tuned for Vice City’s causeways and beachfront grid — weight transfer and traction modeled from the ground up, not a copy-paste of default values.

Targets GTA VI — compatibility confirms after release

by Dutch IronView mod→

Trending this week

What the state is watching

All mods →
Port Gellhorn Livery Set — concept cover artConceptvehicles
VehiclesConcept v0.2

Port Gellhorn Livery Set

A set of faction and civilian liveries themed around Port Gellhorn’s dockyards and rail yard — rust, cargo stencils, and working-harbor wear rather than showroom paint.

by Dutch Iron
Download soon
Kalaga Ridge Interiors — concept cover artPreview buildmaps
MapsConcept v0.5

Kalaga Ridge Interiors

Blockouts for a firewatch tower interior, a mineshaft entrance and a ridge-line cabin — three Mount Kalaga interiors designed to actually be worth walking into.

by Reef Runner
Download soon
Dispatch & Economy Framework — concept cover artIn progressscripts
ScriptsConcept v0.6

Dispatch & Economy Framework

A framework-agnostic design for server-side dispatch and economy systems — job payouts, call routing and money writes validated server-side from the start.

by Lowtide Scripts
Download soon
HUD Console Overlay — concept cover artPreview buildui
UI & HUDConcept v0.4

HUD Console Overlay

A minimal, high-legibility HUD concept — speedometer, wanted stars and minimap redrawn as a single cohesive console rather than scattered widgets.

by Neon Overlay
Download soon

Fresh off the bench

Latest mods

Browse the vault →
Vice Nights — Handling Pack — concept cover artPreview buildvehicles
VehiclesConcept v0.4

Vice Nights — Handling Pack

A full handling overhaul tuned for Vice City’s causeways and beachfront grid — weight transfer and traction modeled from the ground up, not a copy-paste of default values.

by Dutch Iron
Download soon
HUD Console Overlay — concept cover artPreview buildui
UI & HUDConcept v0.4

HUD Console Overlay

A minimal, high-legibility HUD concept — speedometer, wanted stars and minimap redrawn as a single cohesive console rather than scattered widgets.

by Neon Overlay
Download soon
Port Gellhorn Livery Set — concept cover artConceptvehicles
VehiclesConcept v0.2

Port Gellhorn Livery Set

A set of faction and civilian liveries themed around Port Gellhorn’s dockyards and rail yard — rust, cargo stencils, and working-harbor wear rather than showroom paint.

by Dutch Iron
Download soon
Kalaga Ridge Interiors — concept cover artPreview buildmaps
MapsConcept v0.5

Kalaga Ridge Interiors

Blockouts for a firewatch tower interior, a mineshaft entrance and a ridge-line cabin — three Mount Kalaga interiors designed to actually be worth walking into.

by Reef Runner
Download soon
Dispatch & Economy Framework — concept cover artIn progressscripts
ScriptsConcept v0.6

Dispatch & Economy Framework

A framework-agnostic design for server-side dispatch and economy systems — job payouts, call routing and money writes validated server-side from the start.

by Lowtide Scripts
Download soon
Sundown Key Ped Pack — concept cover artIn progresscharacters
CharactersConcept v0.3

Sundown Key Ped Pack

A set of civilian ped concepts built around the look of the Keys — resort staff, charter boat crews, retirees — instead of recoloring the same three archetypes.

by Sable Vance
Download soon

Concept art, not screenshots

Closer looks

Blockouts, lighting passes and close-ups from the concepts above — never a real GTA VI screenshot, always labeled as what it actually is.

Full gallery →
Vice Nights — the slide — concept art
vehicles

Vice Nights — the slide

Tight on the coupé as it breaks traction on the wet causeway, spray off the rear wheels. An AI-generated concept image, not an in-game capture.

HUD Console — minimal mode — concept art
ui

HUD Console — minimal mode

The minimap card on its own over the night road, route line and heading cone only. A layout mock in an AI-generated concept image, not gameplay.

Kalaga Ridge — tower and cabin — concept art
maps

Kalaga Ridge — tower and cabin

Closer on the gray-box firewatch tower and cabin, geometry only. An AI-generated concept image, not an engine capture.

Sundown Key — crew and regular — concept art
characters

Sundown Key — crew and regular

The charter hand and the retiree on the dock at golden hour. Fictional people in an AI-generated concept image, not in-game characters.

Grassrivers — sculpt and wireframe — concept art
characters

Grassrivers — sculpt and wireframe

The same head as a clay sculpt and with its topology showing. An AI-generated concept image, not a rigged model or an in-game character.

By Sable VanceGrassrivers Faces →
Gulf Coast — dusk to storm — concept art
graphics

Gulf Coast — dusk to storm

The harbour at the dusk-haze preset beside the night storm. Same skyline, only the light changes. An AI-generated concept image.

By The Kalaga CollectiveGulf Coast Timecycle →

Broadcasting now

Vice TV

Leonida’s own channel — every official Grand Theft Auto VI trailer Rockstar has released, on a dial you can turn. Each feed streams from Rockstar’s own upload through YouTube, so the view stays with them and not a frame is copied here.

Open the channel →
CH 03
Standby
VICE TV
Channel 03
Standing byRuntime 0:19First aired Aug 27, 2026

An Extended Look — Now Playing

Every creator started with one concept

BUILD YOUR VERSION OF LEONIDA

Share what you’re building — a livery, a script system, a single face sculpt. The creator program is how it gets in front of the rest of the state.

Channels opening soon

Follow the build, in public

No channels yet — but once they’re live, that is where the vault gets built in public: what’s being tested, what makes the cut, and what ships on day one.

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